Showing posts with label 翻訳. Show all posts
Showing posts with label 翻訳. Show all posts

Saturday, December 27, 2008

Chrono Trigger V-Jump Presentation - 『クロノ・トリガー』V-JUMPのビデオ



English
日本語

Translation: GlitterBerri
Transcription: Gekkahiro
Publish Date: Dec. 28th, 2008

Hosted by:






Video Link (YouTube)

Video Description:
"Footage from an early build of Chrono Trigger. Found on a tape with various footage from the V-jump Festival in 94."

Announcer:
Square's newest creation, Chrono Trigger!
With an introduction by Mr. Kazuhiko Aoki and Mr. Hironobu Sakaguchi!

Kazuhiko Aoki:
Mr. Toriyama designed the characters, monsters, and the look of each era.
Mr. Horii did the scenarios, and Mr. Sakaguchi was in charge of the entire system. Our desire to make a completely new RPG resulted in the creation of Chrono Trigger.

Announcer:
The meaning of Chrono Trigger is "time trigger."
This epic game was born from the collective dream of Akira Toriyama, Yuuji Horii, and Hironobu Sakaguchi.
Passing through a variety of eras from the past, present, and future, it is a story of a fight against monumental evil.
With its recurring themes of light and shadow, the game is partly characterized by the never-before-seen depth of its beautiful visuals.

Players can soar on the wings of time in the time machine designed by Mr. Toriyama.
Player and monster characters can attack while moving around during battle.
The magic effects are more impressive than in Final Fantasy VI.
The enemies are many and varied, ranging from small monsters to powerful giants!

Now to introduce the characters.
With a Japanese blade and a hint of the Orient, our protagonist, Chrono!
The bowgun-wielding Marle!
The spin-kicking, club-carrying, fist-fighting Ayla!
The skilled swordsman, Frog!
Our hero's advisor, the talented inventor, Lucca!
The strong and dependable battler, Robo!

And now, Mr. Sakaguchi, Mr. Horii, and Mr. Aoki take the stage!
Let's listen as these three spill the secrets behind the creation of Chrono Trigger!

Hironobu Sakaguchi:
Around two years ago we travelled to America to do some research, checking out the latest in computer graphics.
I ended up travelling together with Mr. Horii and Mr. Toriyama.
During the trip we decided that we wanted to create something together, something that no one had done before.
We were really naive...

Yuuji Horii:
We got all fired up about it.
Normally you'd think things would have ended there, that we wouldn't have been so excited...

*laughing*

Hironobu Sakaguchi:
That's right, we were really enthusiastic about it.
Just talking about it was really exciting.
However, once we decided we were going to do it for sure, we spent a year or a year and a half thinking about all the difficulties we'd encounter.
We had almost given up when we received word from the producer, Mr. Aoki.
He said "No, if you're going to talk like that, please ask me. I definitely want to help make it happen."
Was it difficult, Mr. Aoki?

Kazuhiro Aoki:
My life was made considerably more difficult thanks to this project.

Hironobu Sakaguchi:
We were staying together too.

Kazuhiro Aoki:
That's right, one year ago, wasn't it?
Packed like sardines...
It was hard.
We started thinking about what kind of game we should make...
This type, that type...
Four whole days we spent...

Monday, May 5, 2008

ALttP Commercial Interview - 神々のトライフォース CM インタビュー

This is something I did back in 2006 for ZeldaPower to tie into the A Link to the Past Commercial article. Some of the information was included in the article, but the full interview was not. This is only a portion of the interview which covers other work by Yoshiaki Kuratsune, included the Fire Emblem: The Binding Blade commercial. These interviews are also part of a series on 1101. I am unsure of the publishing date.

「ZeldaPower」のために神々のトライフォースCMについて英文を作ってた時、これを英訳した。これはオリジナルインタビューのーずつだけです。この1101のインタビューは「ファイアーエムブレム〜封印の剣〜」とゼルダの伝説とスパーメトロイドとファミコンワォーズのCMの情報もある。

Original 1101 article here.
オリジナル英文
   

Chapter 25, part 3
Fire Emblem: The Binding Blade
Who made this commercial?
Yoshiaki Kuratsune Interview Part 3
"Don't tell your mother!"

Profile
-Name: Yoshiaki Kuratsune
-Parodied the North American Royal Marine's exercise scenery
-Creative director for Nintendo's many memorable commercials, appointed Schadarapaa for the Legend of Zelda's ad music
-Currently attached to Nintendo's planning department
-A by-no-means-forward enigmatic personality.

Link's a girl!

A little while after the Fire Emblem commercial (1990) was made, the first in a trilogy of songs, we asked the rap group Schadarapaa to do the music for 1991's Legend of Zelda ad. Shall we take a look?

Video link (Youtube)

出る出る、ゼルダの伝説
出る出る出る出るついに出る
ゴージャス!今度の冒険
リアル!君もすぐに体験
はっと行き飲む謎解きアクション
なるほど!スーパーファミコン

危ない!出た!
行け!リンク!

知らず知らずの真剣勝負
今宵もゼルダは最高潮
スーパーファミコンゼルダの伝説
出る出る出る出るついに出る!

It's coming coming, the Legend of Zelda
It's coming coming coming coming finally coming!
Gorgeous, this adventure!
Real, you too will soon experience it
Puzzle action that will have you gasping
(I see!) Super Famicom!

Watch out! It's here!
Go! Link!

You'll be unconsciously giving it your all
Zelda's pinnacle is tonight!
The Legend of Zelda for Super Famicom
It's coming coming coming coming finally coming!

Did you know that Link was played by a girl? We were looking for a female high school student in the audition, you see. Though the Legend of Zelda's main character, Link, is male, we thought that a boyish girl would be better than a real boy. The only people left at the end of the audition were this girl and the then-unknown Tomoya Nagase, now a vocalist in the popular band TOKIO. Link's actress was not a professional after all, but at the time of the commercial's airing, there was a flood of enquiries and popularity.

We asked Schadarapaa to do the music for us. We gave them keywords to incorporate, but they basically created it themselves. We were also Nintendo fans, and remember it as going very smoothly. Making a game commercial with dance and rap is another technique of expressing something, but it basically follows the game's concept. The filming of the Legend of Zelda was also unusual for the time, I think. By expressing the commercials like this, I believe we also were able to make the games more attractive to adults. If the product has personality, then the commercial will definitely have personality, don't you think? It's the product that's the foundation, you see.

Thursday, April 17, 2008

ALttP Sound & Drama - 神々のトライフォース サウンド&ドラマ

The Link to the Past soundtrack CD set, released in 1993, contained a second CD with orchestrated music from the title. The very last track was called "Sound & Drama" and told a radio-play style story that outlined the events that took place before the game proper. "The Prelude of Two" included sound effects and original background music as well as talented voice actors playing the roles of Link, Zelda, and the game's other characters. I tried my best to render the Japanese into English as smoothly as possible, but was repeatedly unhappy with my results. Finally, I asked for help from MNGoldenEagle, webmaster of Zelda's Secret Ocarina
and an experienced storyteller. Together we collaborated to retain the flavour and stay true to the original work while rendering it into natural story-quality English.

神々のトライフォースのサウンドトラックCDは1993年に発売された。このCDに「Sound & Drama」と言う最後のトラックでは声優が物語を演じました。あたしは翻訳してみていたけど嬉しくなかった。だから[Zelda's Secret Ocarina]の「MNGoldenEagle」に手伝いを聞いた。あたし達は一緒に自然の翻訳を作って頑張った。どう思う?

Original ZeldaPower article here

オリジナル英文 (Thursday, Sept. 7th, 2006)

Listen to the rest of the ALttP Soundtrack!
神々のトライフォースのサウンドトラックをここで聞いて!

Part 1
Part 2

Sound & Drama:

MP3 Link (ZeldaPower)

Translation by GlitterBerri
Editing by GlitterBerri & MNGoldenEagle


****

Link: I must hurry, Princess Zelda is in this tower! If I don't fend off Ganon's underlings quickly, I won't be able to help her! And without her, nothing will prevent the evil king Ganondorf from overtaking the world!

Zelda: Link! I'm here! Link!

Link: Zelda?!

Zelda: Link? Link!

Ganondorf: *laughing*

Link: Zelda!

****

~The Legend of Zelda~
A Prelude of Two



****

Link: I am called Link. The winds of change had begun to flow across then-peaceful kingdom of Hyrule when I first met her, Princess Zelda. Yes... it was the time of my father Banzetta and mother Loretta's death.

****

Banzetta: Loretta... please, be safe... Loretta!

Loretta: Link... your father comes... to help us... Link...

Banzetta: Loretta!

Loretta: My love!

Banzetta: Do not give up, Loretta!

Loretta: My love... Link... be clever... like him...

Banzetta: Loretta! No! Ganondorf's men did this!

****

Link: My father Banzetta was a soldier, fighting to protect the Triforce. In order not to burden him, I was left in the care of Princess Zelda's (who was only a year older than me) nurse, Egorowa.

****

Egorowa: Again you go to the battlefield...

Banzetta: I do not know when I shall return. However, looking at this child, I can see that he has escaped death. I would ask you to raise him as a knight, in order to die with honor and grace.

Egorowa: Banzetta...

Banzetta: After my death, I believe he will follow in my footsteps.

Egorowa: Very well, it shall be as you wish. Together, with my husband Alphon, we shall care for Link.

Banzetta: Then I bid you farewell, Link...

****

Link: My father Banzetta left to protect the kingdom of Hyrule and to avenge my mother Loretta. Ten years have passed since then. I am growing into a gallant swordsman, fatherless but not unloved.

****

Link: Hah! Yes!

Alphon: You have not defeated me yet! Your thrusts are excellent, Link!

Link: *in pain*

Alphon: *laughing* You should be more careful.

Egorowa: Dearest, Link! Come and eat!

Alphon: We're coming!

Link: *thrusts at Alphon* Yes!

Alphon: That was not fair, Link! *in pain*

Egorowa: Link is certainly becoming an equal match!

Alphon: Link is certainly quite adept! Just what one would expect from the son of an expert swordsman of Hyrule!

Egorowa: The princess says that Link will become a hero.

Alphon: Hmm.

****

Link: Since childhood I devoted my life to being a knight of Princess Zelda. Princess Zelda believed in me, trusted me.

****

Zelda: Link, if trouble were to befall me, would you come to my aid no matter the cost?

Link: Yes Princess, I will protect you even if it costs me my life.

Zelda: As daughter of the king, I partake in the rule of the land. Link, you are of courageous heart and mind. To honor your valor, I hereby grant you the title of Royal Knight.

****

Link: Aunt Egorowa watched us, smiling. I knew from then that my destiny was tied to Princess Zelda forever.

****

Zelda: Link, follow me.

Link: Wh-where are we going, Princess?

Zelda: Beyond this gateway sleeps the legendary treasure, the Triforce.

Link: The Triforce?

Zelda: A sacred relic which controls power, imparts wisdom, and strengthens courage. If the complete, three-crested Triforce resides within the true hero, it will be at its greatest strength.

Link: The true hero...

Zelda: Yes. For the one who possesses the Triforce... will gain the powers of the goddesses.

Link: If I have the power to protect you, I need nothing else.

Zelda: You're too noble, aren't you? But not everyone in this world is like you... the evil sorceror Ganondorf also desires to have this holy relic.

Link: Ganondorf...

Zelda: Yes... and then the Royal Family of Hyrule will be cast away by him, and the world laid to ruin and despair.

Link: If something like that ever happened to you, I... I...

Zelda: Link, YOU are the true hero. Now open the gate and it shall grant you the courage you need.

Link: ... yes, Your Highness.

*the gate opens*

Link: This... is the Triforce...?

Zelda: Go, Link... touch the Crest of Courage.

Link: As you wish, Princess.

****

Link: At the time, there was no way of knowing that what I had touched was the true Triforce, but I believed I had the courage of the goddesses. Not too long after, something terrible happened.

****

Zelda: Father! Father!

Ganondorf's Follower: I found the princess!

Zelda: You people killed my father!

Ganondorf's Followers: Yes, and for King Ganondorf we killed the kingdom of Hyrule too! We've killed everything in the castle. But relax... we won't kill you, Princess, not yet.

Zelda: Let go of me!!

****

Link: As for me, Egorowa hid me someplace safe, but Zelda's screams still pierced the air.

****

Link: I have courage and power! Princess Zelda!

Ganondorf's Follower: There's still someone in the castle!

Ganondorf's Follower 2: We must destroy everything, or we will be killed by

Ganondorf! Go!

Ganondorf's Followers: Right!

Egorowa: Link! Run for your life!

Link: No! I must help Princess Zelda!

Egorowa: The castle is burning; even if you fight here you'll only be killed. Go to the secret exit and escape the castle!

Link: Release me! I must help Princess Zelda! I must!

Egorowa: You do not yet possess enough power! You must go to Alphon!

****

Link: Aunt Egorowa and I mounted a horse and sped to Alphon.

****

Link: Let me off! I must fight them!

Egorowa: Link, listen to me carefully. Go to Alphon and wait for the time to come. Princess Zelda will call to your heart.

Link: Call to my...?

Egorowa: Link... if you are the true hero, use wisdom, power and courage as they are needed and you will persevere against all odds. Love is the key. It is evil's bane.

Link: Aunt Egorowa...

Egorowa: Being a hero isn't only plunging into the thick of battle. It is also knowing when it's better to wait for the opportune moment to strike.

Link: ... I understand.

Egorowa: Then we must part. Link...

Link: Wait... Aunt Egorowa... Aunt Egorowa!

****

Link: That was the last time I saw Aunt Egorowa. She had lured Ganondorf's followers into a cave, and together they died in an explosion. No!

****

*Link is crying*

Alphon: Link... Link!

Link: Uncle Alphon?

Alphon: Egorowa died to protect Princess Zelda and the kingdom from Ganondorf's hand. She believed that you were the true hero. You mustn't be sad for her. She died honorably, and that is never a sad thing. Link...

Link: That's... good, isn't it... uncle...

****

Link: There wasn't a day I wasn't haunted by the deafening roar of the explosion that robbed me of my aunt.

****

Alphon: Link, there is nothing more I can teach you.

Link: Uncle...

Alphon: The most important thing you must learn now is not the way of the sword, but the way of the heart.

Link: The way of the heart?

Alphon: Yes. Do not let hatred consume your soul. Instead, fill your heart with love. If you do, you will be able to hear the voices of those you love.

Link: Voices?

Egorowa: Wait for the time to come. Princess Zelda will call to your heart.

****

Link: What should I do... how can I forget my hatred? Ganondorf killed my mother and Aunt Egorowa. I will always thirst for his blood.

Egorowa: Link...

Link: Aunt Egorowa?

Egorowa: Have you forgotten the power of the true hero? The power of the true hero is love...

****

Link: With that, I was woken by a voice faintly remembered. A voice guiding me on a long and perilous journey.

****

Zelda: Link!

Link: Zelda!

Zelda: Help! Link! Help me! Link!

Link: I'm coming! Zelda! Zelda! Zelda! Zelda!


~The End~



The Legend of Zelda: A Link to the Past
Sound & Drama CD
© 1993 Nintendo

Wednesday, April 16, 2008

ALttP Commercial - 神々のトライフォース CM

The image of a female Japanese Link dancing energetically with a witch, her uncle Alphon, and an alligator nicely sums up this quirky piece of media. ZeldaPower's Kao researched the commercial's background, information about the actors ,and the idea behind the thing. This was one of my first translations, so the existing page on it has some errors. I've posted revised versions here! Bored one night, I even spent hours figuring out the dance moves, complete with movie stills. Visit the original ZP article to see the choreography! This was fun. Take a look!

リンクは女の子何て!このクレージーなCMでリンクは日本人のゼルダといろな神々のトライフォースからのキャラと一緒に踊る。見た外国人が「何じゃ、こりゃ?」とよく聞いてたから「ZeldaPower」の「Kaokan」が調べてくれた。あたしは歌詞を英訳して、振り付けを覚えた。楽しかったよ!見てご覧!

Original ZeldaPower article here
オリジナル英文
(Saturday, Sept. 9th, 2006)

Long Version:
Video Link (ZeldaPower)

出る出る、ゼルダの伝説
出る出る出る出る、ついに出
ゴジャース、今度の冒険
リアル、君もすぐに体験
憎いでやんすね、こんちくしょう
高画質謎解きアクション
戸惑う事なく、のめり込もう
もちのろんスパーファミコン

危ない!出た!
行け!リンク!

知らず知らずと真剣勝負
今宵もゼルダは最高潮
スパーファミコンゼルだの伝説
出る出る出る出るついに出る!

It's coming coming, the Legend of Zelda
It's coming coming coming coming finally coming!
Gorgeous, this adventure
Real, you too will soon experience it
This one's going to be difficult
With high definition puzzle time action
You'll get caught up in it right away!
It's for the Super Famicom, of course!

Watch out! It's here!
Go! Link!

You'll be subconsciously giving it your all
Zelda's pinnacle is tonight!
The Legend of Zelda for Super Famicom
It's coming coming coming coming finally coming!

Short Version:
Video Link (YouTube)

出る出る、ゼルダの伝説
出る出る出る出るついに出る
ゴージャス!今度の冒険
リアル!君もすぐに体験
はっと行き飲む謎解きアクション
なるほど!スーパーファミコン

危ない!出た!
行け!リンク!

知らず知らずの真剣勝負
今宵もゼルダは最高潮
スーパーファミコンゼルダの伝説
出る出る出る出るついに出る!

It's coming coming, the Legend of Zelda
It's coming coming coming coming finally coming!
Gorgeous, this adventure!
Real, you too will soon experience it
Puzzle action that will have you gasping
(I see!) Super Famicom!

Watch out! It's here!
Go! Link!

You'll be subconsciously giving it your all
Zelda's pinnacle is tonight!
The Legend of Zelda for Super Famicom
It's coming coming coming coming finally coming!

Choreography:

1. "Kickin' it" (x3)



Starting position:
Face forward.
Right hand at right side.
Left hand raised and angled horizontally at elbow towards body, chest height.
Legs together.



Keeping back straight
Left hand pushes down, fingers splayed.
Raise right leg to waist level, bent at the knee.



Left hand returns to starting position (raised and angled
horizontally at elbow towards body, chest height).
Hop onto right foot, raise and bend left knee (for hopping momentum).



Keeping back straight,
Left hand pushes down, fingers splayed.
Raise right leg to waist level, bent at the knee.



Left hand returns to starting position (raised and angled
horizontally at elbow towards body, chest height).
Weight on right leg.
Left leg kicks straight out to waist height.



Bring left leg back in, return to starting position.



Turn head left.



Return to starting position.

2. "Kickin' it Variation" (x1)



Starting position:
Face forward.
Right hand at right side.
Left hand raised and angled horizontally at elbow towards body, chest height.
Legs together.



Keeping back straight
Left hand pushes down, fingers splayed.
Raise right leg to waist level, bent at the knee.



Left hand returns to starting position (raised and angled
horizontally at elbow towards body, chest height).
Hop onto right foot, raise and bend left knee (for hopping momentum).



Keeping back straight
Left hand pushes down, fingers splayed.
Raise right leg to waist level, bent at the knee.



Left hand returns to starting position (raised and angled
horizontally at elbow towards body, chest height).
Weight on right leg.
Left leg kicks straight out to waist height.



Bringing left leg back, let left hand drop to side.
Legs together.



Jump out with knees bent, facing outwards.
Hands clenched into fists at sides.

3. "Strongman" (x1)



As you jump, turning your knees inwards,
Bring arms up and around to right-handed "Strongman" position.
Raise right arm up in a fist, bent at elbow, angled horizontally to your head.
Angle left arm horizontally downwards.



Jump, knees turn outwards.
Hands do not change.



As you jump, turning your knees inwards,
Switch the positions of your right and left arms, changing to left-handed "Strongman" position.
Raise left arm up in a fist, bent at elbow, angled horizontally to your head.
Angle right arm horizontally downwards.




Bending knees into a mid-air kneeling position, jump and land back in standing position, arms at sides.

4. "Superman" (x1)



Step out with right foot, raise right arm above head.



Step out with left foot, so your legs are spread, bringing right arm down to chest level.



Bring right arm horizontally across body to left shoulder in pushing motion.



Return right arm.



Bend at waist, dropping arms at sides, stoop towards floor.



Raise body up again, keeping knees slightly bent.
Thrust hands out straight, fingers splayed, with right hand over left.

5. "Crocodile" (x2)



Switch hand position so left is over right, hopping forward.



Switch hand position so right is over left, hopping forward.



Open hands wide like a crocodile's mouth, right up and left down.



Bring hands together, keeping fingers splayed and facing forward, right over left.

6. "The Roll" (x1)



Starting position:
Lean body to the left, rest head on right shoulder.
Hands maintain right over left position.



Roll body down and around to the right, then back up.



Turn head left.
Drop right hand to right side.
Roll left hand into stop position.
Lean on slightly bent right leg.

7. "Swirly Arms" (x1)



Bring left arm to side.
Bending legs, curl to the right.



Rise up, returning to spread-legged stance while swirling close-fisted arms two times.



Cross unbent arms at elbows at waist-level.



Swing crossed arms above head, bending elbows slightly.



Lower crossed arms to waist-level, straightening elbows.

8. "Hands Behind Head" (x1)



Uncross arms.
Bring right arm down to side, bring left arm up behind head, elbow bent, fingers splayed.
Bring right arm up behind head.



Pivot torso right.



Pivot to left side, leaning on bent left knee and getting ready to turn.



Jump and do a 180° turn to the right till you face the back, stretching right hand out to side as you turn.

9. "360(?)" (x1)



Dropping left hand to side, raise right hand up and chop, elbow bent behind head.
Again raise right hand up and do chopping motion.



Bring left hand up, elbow bent behind head. Again stretch right hand out to side.




Raise right hand up, elbow bent behind head.
Do a 360° hopping turn to the left till you face the back again.
Stretch left hand out to the side, legs spread.



Stepping forward on left foot, pivot to face the front.
While turning, bring left hand into a fist, elbow bent, at your side.
Punch forward with raised right hand while stepping forward with right leg.

***Interlude***

Insert original snazzy magic spell/ninja move/spin attack.

10. "Finale" (x7)



Face with body to the left, turn head to the front.
Raise left leg, bent at knee.
Bring left hand into a fist, elbow bent, at your side.
Punch raised right hand out to the side.



Switch legs so right leg is raised and bent at knee.
Look in front of you while punching straight out with left hand.
Have right hand curled in a fist, elbow bent, at side.

Content © 2006 - 2009 GlitterBerri except where otherwise stated. For more information or permission to repost contact berriblog@gmail.com.